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World 12X10 Relay

Rules

The World 12X10 Relay Championship is a game of high-energy and speed where 12 players cover 10 meters (32’) each in a relay race trying to beat each other and race the clock. This is new event introduced for the 2004/2005 KidsGames. Who knows – your team might be the first World Champions!!

Rules of the Game

The 12x10 is a relay event, consisting of 12 members in each team:

Official World Championship Events can only be played at an official registered KidsGames Closing Ceremony.

Field of play

12x10 can be played indoors or outdoors. All that is required is a flat area that allows for team members to be 10 meters (32ft) apart, and wide enough to fit competing teams side by side.

Players required

There are three World Championship age groupings: 5-9 years; 10-12 years; 13-14 years. An award and ranking will be applicable to all three age limits. The results will be placed in the category of the oldest member of the team (for example - if the team has children aged 7 & 8 years and one child who is 10 years old, the results will show in the 10 to 12 year category).

Description of Actions

Running – refers to moving in a forward direction quickly.

Side-stepping – refers to moving in a sideways direction. Can be done facing left or right. This is to be done without crossing the feet over each other. If side stepping left, the left foot moves out first then the right foot moves beside the left foot before moving the left foot again.

Hopping – refers to using one leg to move in a forward direction. The “hopper” can change legs if required. (There must be at least five hops on the same leg before using the other leg)

Playing the 12x10 Relay

Judging Rules

There must be a minimum 2 official judges, and they cannot be from the same church as each other. It is encouraged that one judge be a "celebrity" or well-known "sports identity". The judges oversee the proceedings, while the referees are hands-on in the midst of the game.

A team is disqualified for breaking any rule of the game.

Registration

The overall winning team for a KidsGames Closing Ceremony in any or all of the categories (including the name of the church/group, the names of the children in the team and the winning score) should be submitted with the World 12x10 Kids Relay Championship via the website, fax or mail within 10 days of the game.

Disability Inclusion in the World 12x10 Kids Relay Championship

  1. Encourage the whole team to help and assist others on their team and make such teamwork integral to the overall score. Example: A child with severe disabilities in a wheelchair could be pushed by an able bodied child; a child in a wheelchair could roll alongside an unsure footed/leg amputee child to steady him or her.
  2. Permit the use of wheelchairs, crutches, or other assistive devices in the relay. Example: A child in a wheelchair could compete simply by rolling rather than running (whether he or she pushes own chair or someone pushes him or her).
  3. Allow for modified distance if the distance is the only factor restricting a child from participating. Example: A child who has a limp or foot/leg condition, the distance could be modified for that child only.
  4. Create or modify one leg of the relay to include a disability related skill. Example: Crutches or wheelchairs could be given to each child to use. This would include the child with a disability in the event and give him or her at least equal opportunity due to his or her experience with the condition. It also allows the able bodied child to experience in a fun way the condition of the child with a disability.
  5. Recognize that in some cases a separate relay for the children with disabilities will be needed. Example: given the degree and type of disabilities present it may be best to use an approach where the emphasis is placed on active participation and accomplishment rather than winning (the Special Olympics model). Some children with disabilities may not have the basic motor skills required in the relay and it may be difficult to integrate them equitably. In this case having a separate event will give the freedom for fun participation without lessening the competitive competition. Don't allow the disabled event to occur on the sidelines or in a separate area. Have the disabled event first with the able bodied as cheering encouragers; then follow with the able bodied event with the disabled as cheering encouragers. This will give both sides an atmosphere to build relationships together.
  6. Be creative in using children with disables in critical support roles.
Example: Children with disables often recognize and accept their limitations while at the same time have gifts such as encouragement, coaching, or leadership. An older child with a disability might be able to "coach" a relay team; another child might be a great cheerleader and encourager; another child might be a perfect judge at the finish line. Since one objective of KidsGames is to develop child leadership it is crucial to place children with disables in as normal roles as possible when they cannot compete in a given sport. Place them in visible and important roles. This will boost their self-worth as well as raise the disability awareness and acceptance of able bodied participants.